﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameLogic
{
	public interface IRepresentable
	{
		float getXPosition();
		float getYPosition();
		String getRepresentationURI();
		String getRepresentationState();
		float getTimeElapsed();	// Returns the elapsed time being in that state.
		int getOrientation(); 
		void select();
		void unselect();
		bool IsSelected();
	}
}
